Lazer Tag meets the iPhone meets CNET NY
Back at Toy Fair, Hasbro unveiled a prototype of a Lazer Tag toy with an iPhone/iPod Touch dock, merging an 90s classic with the toy of the last decade. At first glance, you want to moan: adding an iPhone, iPad or iPod to a toy -- or, anything at all -- has become a trend verging on cliche verging on utter annoyance. At second glance, you look at the Lazer Tag Blasters and think, âwow, this pretty cool.â Thatâs how CNET staffers and myself felt when Hasbro sent ten of them over to our offices to play with for ourselves.
(Credit: Sarah Tew)
When we actually started playing in a ten-person battle royale through CNETâs hallways, it was pretty fun too...but perhaps a little more confusing and chaotic than expected.
Lazer Tag, in the form of IR-blaster toys with sensors and flashing lights, has been around for years. Those who are long removed from carpet-walled arenas and helmet/vest gear get-ups (myself included) may not be aware that these toys only require the shooters themselves in order to play.
(Credit: Sarah Tew)
New to this yearâs $40 Lazer Tag toy (also sold for $75 in October in a two-blaster pack) is a plastic bracket that mounts above the blaster, which can cradle an iPhone 3G, 3GS, 4/4s, or iPod Touch. This becomes a Lazer Tag mounted display, through which virtual laser blasts and targets can be seen and augmented with HUD readouts like hit counts, shield info, and weapon type.
(Credit: Sarah Tew)
Weapons? Shields? Yes, Lazer Tag has both. Shields have been around for years -- press a second trigger, and your screen will glow a protective blue, during which you canât fire any virtual laser beams at anyone -- but the extra weaponry is new. You donât need an iPhone or iPod Touch to play the new Lazer Tag; in fact, the blasters have detachable iOS device brackets and can work with older Lazer Tag toys. However, to appreciate the new power-ups and augmented-reality elements, youâll need to own an iPhone/iTouch or borrow one from a friend.
How the app works
A downloadable iOS app, which is free and currently available on the App Store, keeps track of points earned in single-player training modes and uses that as currency to unlock new weapons and gear. You can also purchase these separately. Yes, Lazer Tag has gone freemium.
(Credit: Sarah Tew)
What are the extra power-ups? Virtual weapon upgrades can include rapid-fire attacks or more powerful shots, and even -- believe it or not -- air strikes and augmented-reality drone attacks, too. The iOS app, on its own, is basically an augmented-reality shooting game much like many on the App Store. You can aim with your camera, fire virtual laser beams, and take down waves of robot drones that seem to come from all directions around you.
(Credit: Sarah Tew)
Locked into the Lazer Tag blaster, the game plays the same, but firing, shield and reload action are now offset to the gunâs physical trigger controls. This is all done not via a 30-pin connector, but through a headphone jack that relays information. The Lazer Tag gun becomes a clever virtual toy in this mode, like a 360-degree arcade light gun. The app starts you off on a training run and then there are a series of increasingly difficult drone-hunting stages. I couldnât get past level 2.
You can earn virtual currency in-game either with the Lazer Tag gun attached or with your iOS device alone.
The Lazer Tag Blaster
It takes six AA batteries to power up the Lazer Tag Blaster. The construction qualityâs solid, and the design resembles some weapon out of Star Wars or Halo. Your iDevice will need a silicone sleeve before inserting into the Blaster -- Hasbro includes one for the iPhone 4/4s, and one for the iPod Touch. The 3GS and 3G don't need the sleeve. Because the Touch and iPhone have headphone jacks in different places, the connector cable cleverly loops around either side of the bracket.
(Credit: Sarah Tew)
Two switches turn the Blaster on and off, and adjust sensitivity of the IR sensors between indoor and outdoor play. The Blaster starts a game without an iOS device inserted just pulling the trigger. Beeps and blasts sound from the Blaster via speakers, and a red light flashes when you've been hit.
(Credit: Sarah Tew)
Three different triggers control game play: one shoots, one activates a shield, and the third on the outer part of the holster handles reloading and weapon selection.
(Credit: Sarah Tew)
Playing with lots of friends
Lazer Tag can be played with up to 24 players. We tried our match with 10.
In multiplayer games, the IR blasting part of the Lazer Tag gun comes back into play. You can either enter a free-for-all or join one of three teams via an in-app selection screen. Setting up the app wasnât immediately intuitive; for instance, the Lazer Tag guns can work without an iOS device attached, and will enter a different game mode if you switch them on and pull the trigger before the appâs launched. Editor Brian Bennett gave it a go with an older Lazer Tag rifle of his own, and it seemed to work, except he lacked any heads-up competitive info.
Once the gameâs started, you can aim and shoot at anyone, and if a hit is made, an explosion appears on-screen. Shield and personal health levels are shown in the corners, like in a first-person video game shooter.
We all had to start the match simultaneously, which took a few runs to get right. Then, we had some early-beta problems: a few Lazer Tag guns didnât seem to work with a few iOS devices in the office, and one or two editors suffered crashing apps (the iOS app has been updated several times already). Hasbro recommends that you activate Airplane Mode on your iPhone so you wonât be interrupted by texts or calls...but then youâll be unreachable for the duration of your game, for better or worse.
We also couldnât figure out when the game was done. A timer counted up, not down, and after five minutes I had seemingly made a lot of hits while others sat on the side, eliminated. Most of us simply quit playing. Hasbro needs to do a better job explaining Lazer Tagâs basic rule sets: the included instruction sheet I was sent is sparse.
Launching AR attacks like air strikes adds a new wrinkle to the old Lazer Tag game (drones and planes appear on-screen, attacking enemies alongside actual players), but the implementation feels messy and confusing, and sometimes itâs just too many targets at once.
At $40, Lazer Tag is a pretty affordable iOS-compatible toy for the holidays, but one thatâs shooter-heavy, and not perfect for every kid. Itâs also not perfect for every iPhone: in fact, with a potentially new iPhone and iPod Touch redesign just around the corner, these Lazer Tag toys could be instantly outdated. Iâd expect Hasbro to release redesigned brackets at some point, but maybe not fast enough for this holiday season.
In its current form, Hasbro's new version of Lazer Tag is a mixed bag. Itâs undeniably fun and surprisingly interesting, but the pieces donât all come together clearly or smoothly...at least, not yet. As long as youâre not hoping for Competition-Grade Lazer Tag and can put up with some bugs, itâs worth the novelty.
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